
REC//STOP
A downloadable game
REC//STOP
The camera is off. The memory remains.
REC//STOP is a first-person psychological horror game that occurs in an abandoned hospital: the St. Dymphna Hospital, a belgian psychiatric hospital closed because of strange occurences.
In this game, you'll feel like you are there, but not for the first time. You are not the first one here. But you may be the last to leave.
- Explore sealed wards.
- Recover corrupted tapes.
- Reconstruct past doings.
This was inspired by games of the same genre, like Silent Hill.
- Single-player · Experimental · Story-rich
- Headphones recommended · May contain jumpscares · Emotional or sensible themes
Whispers of memory claw at your mind —fragments that refuse to rest, bleeding truth into shadow. The silence is not empty; it watches, waits, and remembers everything you tried to forget.
FEATURES
- Deep lore discovered through hand-written/typewriter notes and VHS recordings
- Collect and piece together scattered video logs
- Visual style: VHS + film grain
- Explore multiple hospital wings with lots of themes (religion, experimental medicine, record rooms, etc.).
CREDITS
- Design, writing, and programming: DaveESP
- Sound design and VO: DaveESP
- Engine: Unity
- (licence for 3d models/textures)
- Music: Composed using AI
LEGAL
This game is a free project. All used assets are original or under open license.
Thank you for stepping into the shadows and uncovering what lies beneath. Your presence here keeps the story alive.
Published | 4 days ago |
Status | In development |
Author | DaveESP |
Genre | Puzzle |
Made with | Unity, Blender |
Tags | 3D, Horror, Photorealistic, semi-realistic |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | About an hour |
Languages | English, Spanish; Castilian |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Development log
- Progress made3 days ago
- Added screenshots3 days ago
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